Resume
RYAN S. PETERSON
719-660-5890 | RyanSPeterson@live.com | LinkedIn: linkedin.com/in/ryanspetersondev | Portfolio: ryanspeterson.com
PROFESSIONAL SUMMARY
Unity Developer with over 6 years of Unity experience and more than a decade of software development expertise. Proven track record of delivering 50+ games across multiple platforms. Experienced working in teams of varying sizes with the latest technology. Holds active Secret Security Clearance.
TECHNICAL SKILLS
Languages: C#, Java, C++, JavaScript, HTML5, CSS, PHP, XML, SQL, jQuery
Game Engines & Platforms: Unity, VR Development, AR Development, iOS, Android
Databases & Cloud: SQL Server, Amazon Web Services
Tools & Frameworks: Git, SVN, JIRA, ASP.NET, JSON
PROFESSIONAL EXPERIENCE
Unity Developer | Tech Wizards | February 2024 - February 2026
Ensured the accuracy of a circuit accurate training simulation through the creation of automated tests improving the speed of testing by ~30%
Obtained Common Access Card and Secret Security Clearance
Technologies: Unity, C#
Unity Developer | Digital Cloak | July 2020 - February 2024
Improved student learning through a 3D simulation for the training and deployment of anti terrorist measures resulting in 25% better learning outcomes
Increased understanding of mission planning through an interactive visualization of business systems resulting in new insights
Generated client interest for future business capabilities through an AR office digital twin visualization on iOS resulting in a 1 contract for future work
Obtained Common Access Card and Secret Security Clearance
Technologies: Unity, C#
Web Developer | Liberty Oilfield Services | November 2017 - April 2020
Built a web application integrating company systems, improving organizational efficiency and robustness resulting in an employee time save of 4 hours
Used SCRUM methodology to manage team communication and self-directed task execution
Technologies: C#, SQL Server 2012, Excel, Visual Basic, ASP.NET
Software Developer / Business Analyst | LenderLive
Software Developer | Dsoft Technology
User Interface Developer | Virtual Immersive Environments
Software Developer | Red Mind Solutions
Quality Assurance Intern | Intelligent Software Solutions
SELECTED PROJECTS
Altercation Character Generator | Released: December 2021 | Role: Developer | Team Size: 1
Altercation Character Generator is a tool for creating game ready pixel art assets. A wide selection of part options, colors, and animations allow the character to be used in a wide variety of games.
Technologies: Unity, C#, Aseprite
Link:https://gnomable.itch.io/altercation-character-generator
Agrognome | Released: December 2024 | Role: Game Designer | Team Size: 2
Agrognome was made for the Game Makers Toolkit Jam 2024. I worked with a partner to create a game in three days around the theme of "Built to Scale". The game is a 3D platformer roguelike about collecting water droplets
Technologies: Unity, C#, Blender, Git
Link:https://gnomable.itch.io/agrognome
Idle Desktop Roller Coaster| Released: December 2025 | Role: Developer | Team Size: 1
Idle Desktop Roller Coaster was made for Down 2 Jam Game Jam. I worked solo to create a game in 2 days around the theme of "Train". The game is to entertain twitch chat with a fun visual toy.
Technologies: Unity, C#, Twitch API, BlockBench
Link:https://gnomable.itch.io/idle-desktop-roller-coaster
Plunk | Released: In Development | Role: Developer | Team Size: 1
Plunk is a marble machine roguelike deckbuilder. I am working solo creating all of the elements of the game including 3D modeling, shaders, programming, UI, and audio.
Technologies: Unity, C#, Blender, Android, Windows
Link:https://gnomable.itch.io/plunk?password=yay
EDUCATION
Bachelor of Innovation in Game Design and Development Minor in Computer Science
University of Colorado Colorado Springs | August 2010 - May 2014 | GPA: 3.24
CERTIFICATIONS
Unity Certified Developer - September 2017