Hi, I’m Ryan!
I’m a tiny developer making tiny games.
I’m a Unity Developer with over 6 years of Professional Unity experience and 10+ years of software development expertise.
I have a proven track record of delivering 50+ games across multiple platforms, with the latest technology and a variety of teams.
100,000+ Game Views
1000+ Game Downloads
50+ Games Developed
Plunk is a satisfying marble machine deckbuilding roguelike combining slot machine randomness with creative path-drawing to create endlessly replayable chain reaction chaos!
Links: itch.io
Contributions: Sole Developer
Platforms: Windows PC, Android, HTML 5
Team Size: 1
Project Length: +1 year
Engine and Tools: Unity, C#, Blender
An Idle desktop toy about ducks riding a roller coaster
Idle Desktop Roller Coaster was made for Down 2 Jam Game Jam. I worked solo to create a game in 2 days around the theme of "Train". The game is to entertain twitch chat with a fun visual toy.
Links: itch.io
Contributions: Sole Developer
Platforms: PC
Team Size: 1
Project Length: 2 Days
Engine and Tools: Unity, C#, Twitch API
"Wyndfall" was made for the 2022 PROCJAM / 7DFPS jam. I worked solo to create a game in one week. The game is a first person open world roguelike about using your gadgets to navigate the skies and avoid the cops for as long as you can. Steal a plane in midair and use it to make your getaway.
Link: itch.io
Contributions: Sole Developer
Platforms: PC
Team Size: 1
Project Length: 7 Days
Engine and Tools: Unity, C#, Magika Voxel
"Bump Squad" is a tactical king-of-the-hill. Build your squad from endless units and bump your opponent off the map.
Links: itch.io
Contributions: Sole Developer
Platforms: Windows PC, Android, HTML 5
Team Size: 1
Project Length: +1 Year
Engine and Tools: Unity, C#, Aseprite
Line Rider VR Fan Game is a remake of the classic game Line Rider in virtual reality. I worked by myself over the course of a couple months creating all of the assets and developing the game. The game is about creating a course of lines to ride on without the rider falling off.
Links: itch.io
Contributions: Sole Developer
Platforms: VR Oculus Rift
Team Size: 1
Project Length: 2 Months
Engine and Tools: Unity, C#, Paint 3D
Link: itch.io
Altercation is a highly customizable platform brawler. Become a prisoner fighting for freedom against your fellow inmates. Decide what your character looks like, design their abilities, then duke it out in an arena with your friends! The game is local multiplayer for up to 4 players, with online multiplayer planned for the future.
Key Features:
Customize your character in both looks and gameplay
Battle your buddies in local and online multiplayer
Many more features coming in the future!
Contributions: Sole Developer
Platforms: PC
Team Size: 1
Project Length: 1 Year
Engine and Tools: Unity, Piskel, Audacity
Pixel Art Character Creation Tool
Altercation Character Generator is a tool for creating game ready pixel art assets. A wide selection of part options, colors, and animations allow the character to be used in a wide variety of games.
Links: itch.io
Contributions: Sole Developer
Platforms: PC Windows
Team Size: 1
Project Length: 3 Months
Engine and Tools: Unity, C#, Piskel
Imbibe was made for the Pirate Software Game Jam 15. I worked solo to create a game in two weeks around the theme of "Shadows and Alchemy". The game is an immersive simulation about messing with guards and throwing potions.
Link: itch.io
Contributions: Sole Developer
Platforms: PC
Team Size: 1
Project Length: 2 Weeks
Engine and Tools: Unity, C#, Magika Voxel
Contact ME
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