RYAN S. PETERSON
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        • 2021 >
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        • 2020 >
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        • 2019 >
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        • 2018 >
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        • 2017 >
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        • 2016 >
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        • 2015 >
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        • 2014 >
          • Wispy
          • Punching Things!
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          • Underwater Gnome Hunting
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        • 2013 >
          • Pyro
          • Vortex Boxes
          • Zambies!
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        • 2015 >
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      • 2020 >
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      • 2013 >
        • Love Music Box
        • Adult Dubstep
        • Mario Remix
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      • 2020 >
        • Through the Hidden Door Podcast
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Resume

Ryan S. Peterson
719-660-5890, RyanSPeterson@live.com
Portfolio:
 http://ryanspeterson.com/
SUMMARY
Organized, creative, and efficient Programmer with experience in software design and development. Keen ability to learn new projects and technologies very rapidly. Energetic attitude, hard-working, reliable, and willing to learn new skills and processes.
________________________________________________________________________
​EXPERIENCE

Web Developer at Liberty Oilfield Services
November 2017 - April 2020
·         Responsible for the creation of internal web applications to create new business
development insights
·         Used SCRUM to self direct completion of tasks
·         Worked with C#, SQL Server 2012, Excel, Visual Basic, ASP.NET

Software Developer / Business Analyst at LenderLive
October 2016 – July 2017
·         Responsible for the creation of sales reports increasing efficiency of sales operations
·         Supported automation of billing and invoicing
·         Worked with C#, SQL Server 2012, Salesforce, Cisco Call Manager, Excel

Software Developer at Dsoft Technology
August 2015 – January 2016
·         Responsible for web application development and testing for multiple clients and working with teams to develop web applications efficiently.
·         Worked with Umbraco, C#, HTML, and CSS to create multiple client websites.
·         Used SCRUM to effectively manage tasks and complete work within deadlines

User Interface Developer at Virtual Immersive Environments
September 2014 – May 2015
·         Created the User Interface of a 3D fashion app called Visageo using Unity and C#
·         Worked closely with another developer to add networking to Visageo
·         Created a functioning login, and chat using Unity networking
·         Thoroughly tested Visageo to assure product quality
·         Managed multiple projects while maintaining quality while under strict deadlines

Software Developer at Red Mind Solutions
August 2014 – September 2014
·         Used AngularJS to create the user interface for the company product
·         Added support for ng-grid to the company product
·         Integrated Packery into the company product
·         Gained experience with the MEAN stack

Quality Assurance Intern at Intelligent Software Solutions
August 2010 – January 2013
·         Spent six months testing company products through JIRA
·         Used Java to maintain quality in company products
·         Attended weekly meeting assessing progress
·         Worked in a large team to ensure the quality of the company's products
________________________________________________________________________

EDUCATION
University of Colorado Colorado Springs
Bachelor of Innovation in Game Design and Development Minor in Computer Science
August 2010 – May 2014
GPA: 3.236 GPA out of 4
Courses: Computational Linear Algebra, Programming the Mobile Web, Computer Graphics, Programming in C, Advanced Data Structures in C++, Data Structures and Algorithms for Game Design, Unity Game Development, Online Game Development, Game Level Design, Commercial Game Development Practicum, Innovation Teams
________________________________________________________________________

SKILLS
Languages: C#, Java, C++
Databases: SQL Server, Amazon Web Services
Other: Unity, HTML 5, CSS, JavaScript, JIRA, UNIX, XML, PHP, SVN, Git, SQL, jQuery, Umbraco, Salesforce, Cisco Call Manager, Excel, ASP.NET
Some experience: Objective C, iOS, Android, AngularJS, CryENGINE, Gimp, GhostDocs, Python
________________________________________________________________________

CERTIFICATES

Unity Certified Developer     September 2017
Oracle 9i Certification            August 2010

Received a technology award in High School
National Society of Leadership


ryan_peterson_resume.pdf
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ryan_peterson_unity_resume.pdf
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Unity Resume

Ryan S. Peterson
719-660-5890, RyanSPeterson@live.com
Portfolio:
 http://ryanspeterson.com/
UNITY EXPERIENCE
Certification
Unity Certified Developer September 2017
Released Applications
Wispy
Mobile balance game on Amazon devices.
Professional
User Interface Developer at Virtual Immersive Environments
September 2014 – May 2015
·         Created the User Interface of a 3D fashion app called Visageo using Unity and C#
·         Worked closely with another developer to add networking to Visageo
·         Created a functioning login, and chat using Unity networking
·         Thoroughly tested Visageo to assure product quality
·         Managed multiple projects while maintaining quality while under strict deadlines
·         The startup ran out of money
Personal
Altercation
Released: In Development
Platform brawler with a high degree of customization
Wooden Ninjas
Released: August 2017
Local multiplayer party game created for the Summer Game Jam
Punching Things!
Released: April 2014
Senior thesis project.  The game was created solely by me.
Game Jam Games
The Global Game Jam involves creating a team and making a game in 48 hours.
Spider Simulator VR
Released: February 2020
Virtual Reality simulation game created for the 2020 Global Game Jam
Knock Yourself Out!
Released: August 2019
Single player fighting game created for the 2019 Game Maker's Toolkit Game Jam
Hedgehog's Dilemma
Released: January 2019
Single player adventure game created for the 2019 Global Game Jam
Bird Game
Released: January 2018
Multiplayer VR horror game created for the 2018 Global Game Jam
Dragon's Isle
Released: January 2017
Multiplayer racing game created for the 2017 Global Game Jam
Llama God
Released: January 2016
Procedurally generated simulation game created for the 2016 Global Game Jam
It Takes a Village
Released: January 2015
Twitch based virtual pet game created for the 2015 Global Game Jam
Three Blind Men
Released: January 2014
Local multiplayer maze game created for the 2014 Global Game Jam
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  • Home
  • About
  • Portfolio
    • Games >
      • Video Games >
        • In Development >
          • Altercation
        • 2021 >
          • Voxel Pirate
        • 2020 >
          • Spider Simulator VR
          • Story Factory
        • 2019 >
          • Knock Yourself Out!
          • Hedgehog's Dilemma
        • 2018 >
          • Bird Game
          • Lethal Lava
          • Rapture
        • 2017 >
          • Wooden Ninjas
          • Dragon's Isle
        • 2016 >
          • Llama God
        • 2015 >
          • It Takes a Village
        • 2014 >
          • Wispy
          • Punching Things!
          • Three Blind Men
          • Underwater Gnome Hunting
          • Graphics Project
        • 2013 >
          • Pyro
          • Vortex Boxes
          • Zambies!
          • Fun
      • Tabletop Games >
        • In Development >
          • Garden Gnome Game
          • Wildfire
        • 2015 >
          • Thievery
    • Videos
    • Art
    • Music >
      • 2020 >
        • Whistle While you Walk
      • 2013 >
        • Love Music Box
        • Adult Dubstep
        • Mario Remix
    • Podcast >
      • 2020 >
        • Through the Hidden Door Podcast
  • Blog
  • Resume
  • Contact