A 3D platformer roguelike about growing a beanstalk
Agrognome was made for the Game Makers Toolkit Jam 2024. I worked with a partner to create a game in three days around the theme of "Built to Scale". The game is a 3D platformer roguelike about collecting water droplets.
Role: I created the game with a team doing the Game Design and Programming for the game.
Link: itch.io
Contributions: Producer
Platforms: Windows PC
Team Size: 2
Project Length: 3 Days
Engine and Tools: Unity, C#, Blender
A 3D platformer roguelike about growing a beanstalk
Agrognome was made for the Game Makers Toolkit Jam 2024. I worked with a partner to create a game in three days around the theme of "Built to Scale". The game is a 3D platformer roguelike about collecting water droplets.
Role: I created the game with a team doing the Game Design and Programming for the game.
Link: itch.io
Contributions: Producer
Platforms: Windows PC
Team Size: 2
Project Length: 3 Days
Engine and Tools: Unity, C#, Blender