Dragon's Isle was made for the 2017 Global Game Jam. I teamed up with seven other people to make a game in 48 hours based on the theme of "Waves".
Role: I created the game with a team doing the Project Management, Game Design, Programming and Content Creation for the game.
Link: itch.io
Contributions: Project Lead
Platforms: PC
Team Size: 8
Project Length: 2 days
Engine and Tools: Unity
Dragon's Isle was made for the 2017 Global Game Jam. I teamed up with seven other people to make a game in 48 hours based on the theme of "Waves".
Role: I created the game with a team doing the Project Management, Game Design, Programming and Content Creation for the game.
Link: itch.io
Contributions: Project Lead
Platforms: PC
Team Size: 8
Project Length: 2 days
Engine and Tools: Unity