"Wyndfall" was made for the 2022 PROCJAM / 7DFPS jam. I worked solo to create a game in one week. The game is a first person open world roguelike about using your gadgets to navigate the skies and avoid the cops for as long as you can. Steal a plane in midair and use it to make your getaway.
Role: I created the game solo doing the Game Design, Programming, Voxel Art, 2D User Interface, Audio work, Writing and Content Creation for the game.
Link: itch.io
Contributions: Sole Developer
Platforms: PC
Team Size: 1
Project Length: 7 Days
Engine and Tools: Unity, C#, Magika Voxel
"Wyndfall" was made for the 2022 PROCJAM / 7DFPS jam. I worked solo to create a game in one week. The game is a first person open world roguelike about using your gadgets to navigate the skies and avoid the cops for as long as you can. Steal a plane in midair and use it to make your getaway.
Role: I created the game solo doing the Game Design, Programming, Voxel Art, 2D User Interface, Audio work, Writing and Content Creation for the game.
Link: itch.io
Contributions: Sole Developer
Platforms: PC
Team Size: 1
Project Length: 7 Days
Engine and Tools: Unity, C#, Magika Voxel